A commercial Graphics Processing Unit (GPU) is used to build a fast Level 0 (L0) trigger system for the NA62 experiment at CERN. In particular, the parallel computing power of the GPU is exploited to perform real-time fitting in the Ring Imaging CHerenkov (RICH) detector for the L0 trigger of the NA62 experiment. Direct GPU communication using a FPGA-based board has been used to reduce the data transmission latency. The first result of multi-ring Cherenkov reconstrunction obtained during the NA62 physics run will be presented.

GPU-based Low-Level Trigger System for Real-Time Cherenkov Ring Fitting

Lamanna G.;Sozzi M.;
2016-01-01

Abstract

A commercial Graphics Processing Unit (GPU) is used to build a fast Level 0 (L0) trigger system for the NA62 experiment at CERN. In particular, the parallel computing power of the GPU is exploited to perform real-time fitting in the Ring Imaging CHerenkov (RICH) detector for the L0 trigger of the NA62 experiment. Direct GPU communication using a FPGA-based board has been used to reduce the data transmission latency. The first result of multi-ring Cherenkov reconstrunction obtained during the NA62 physics run will be presented.
2016
978-1-4673-9862-6
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11568/1005006
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 0
  • ???jsp.display-item.citation.isi??? 0
social impact