It is well known that most of the positive environmental changes we see today are the results of other people’s participation and civic engagement. Example is communal labour organizational activities like greening the environment. People in such participation/engagement share ideas and acquire new lifestyle, in line with their societal norms/value. Design is exceedingly making progress in identifying and finding solutions to human problems for our better living. That is making life meaningful through the development of a common language, where all stakeholders are attached to the focus of the group, based on common imaginary in a collaborative way. This article seeks to highlight on some designed interventions capable of emphasizing on emotional designs that spell-out the user’s inner feelings on products and values on products and services (e.g. Droog Designs and the invention of Vespa Piagio scooters). It also goes on supporting the view, that the user’s appetite is his/her emotions towards products. The paper also reviews and eradicates some misconception on how difficult tasks (curves) could be made simpler to the pessimist, in a way of using civic engagement practices to create value, and motivating all involve participants, touching their emotional feelings to fully contributing to participatory design and civic engagement activities for a change in behavior.

Participatory Design for Civic Engagement through Emotions

GORETTI G;
2021-01-01

Abstract

It is well known that most of the positive environmental changes we see today are the results of other people’s participation and civic engagement. Example is communal labour organizational activities like greening the environment. People in such participation/engagement share ideas and acquire new lifestyle, in line with their societal norms/value. Design is exceedingly making progress in identifying and finding solutions to human problems for our better living. That is making life meaningful through the development of a common language, where all stakeholders are attached to the focus of the group, based on common imaginary in a collaborative way. This article seeks to highlight on some designed interventions capable of emphasizing on emotional designs that spell-out the user’s inner feelings on products and values on products and services (e.g. Droog Designs and the invention of Vespa Piagio scooters). It also goes on supporting the view, that the user’s appetite is his/her emotions towards products. The paper also reviews and eradicates some misconception on how difficult tasks (curves) could be made simpler to the pessimist, in a way of using civic engagement practices to create value, and motivating all involve participants, touching their emotional feelings to fully contributing to participatory design and civic engagement activities for a change in behavior.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11568/1201365
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