This work is part of a wider project aimed to studying and promoting the archeological area of “Petraro” in Villasmundo (Melilli – SR), in collaboration with LegambienteMelilli – Sezione TimpaDdieri. Explored for the first time in 1967 by the archeologist Giuseppe Voza[1], the site exhibits the remains of an interesting prehistoric fortified village dated at XVI – XV sec. B. C.; this structure has been evaluated as an unicum in Sicily for its architectonical characteristics and archeological records[2].Unfortunately, for many years, the area has been abandoned and made inaccessible to visitors, causing an important degrade of the site. In the last decade, the use of virtual reconstruction of Cultural Heritage has become a recurring custom for visualization of several features of an archaeological site[3, 4]. In particular, 3D computer graphics have been interpreted as a useful tool for the understanding of prehistoric remains[5], often characterized by bad preservation and absence of documentary sources. For aforementioned, the aim of this paper is to present the results of a virtual model of the prehistoric village of Petraro and the archeological records recovered in the site. In this context, 3D modeling could clarify some features of the area and offer a new tool for promoting this archeological site.

3D Graphic for promoting Cultural Heritages: the example of Petraro archaeological site in Villasmundo (Melilli-Siracusa, Sicily)

RANERI, SIMONA;
2016-01-01

Abstract

This work is part of a wider project aimed to studying and promoting the archeological area of “Petraro” in Villasmundo (Melilli – SR), in collaboration with LegambienteMelilli – Sezione TimpaDdieri. Explored for the first time in 1967 by the archeologist Giuseppe Voza[1], the site exhibits the remains of an interesting prehistoric fortified village dated at XVI – XV sec. B. C.; this structure has been evaluated as an unicum in Sicily for its architectonical characteristics and archeological records[2].Unfortunately, for many years, the area has been abandoned and made inaccessible to visitors, causing an important degrade of the site. In the last decade, the use of virtual reconstruction of Cultural Heritage has become a recurring custom for visualization of several features of an archaeological site[3, 4]. In particular, 3D computer graphics have been interpreted as a useful tool for the understanding of prehistoric remains[5], often characterized by bad preservation and absence of documentary sources. For aforementioned, the aim of this paper is to present the results of a virtual model of the prehistoric village of Petraro and the archeological records recovered in the site. In this context, 3D modeling could clarify some features of the area and offer a new tool for promoting this archeological site.
2016
9781784912604
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11568/842241
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