Over the past few decades, Virtual Reality (VR) has emerged as a popular topic in a wide range of fields, such as information technology and psychology, among others. One reason for its importance was due to the ability to virtualize real-world scenes. This process typically involves capturing data from those scenes to generate accurate, detailed, and immersive 3D models. However, the creation of virtual content from real-world scenes has traditionally relied on manual techniques, as well as photogrammetry or Computer Vision (CV) algorithms. This frequently yields time-intensive, less accurate, intricate, and semi-automatic results. To tackle these limitations, a novel framework called Virtual Experience Toolkit (VET) has been proposed. It employs CV and Deep Learning (DL) techniques to swiftly and seamlessly virtualize any 3D scenario from real indoor environments. To demonstrate the effectiveness of VET, a diverse dataset of virtualized 3D scenes was generated, supplementing the information from the ScanNet dataset. VET has the potential to significantly enhance the virtualization of 3D indoor scenarios from real scenes, making the process easier, more precise, unified, consistent, automated, and effective for a broad spectrum of VR applications.
Virtual Experience Toolkit: Enhancing 3D Scene Virtualization From Real Environments Through Computer Vision and Deep Learning Techniques
Valenza G.;
2023-01-01
Abstract
Over the past few decades, Virtual Reality (VR) has emerged as a popular topic in a wide range of fields, such as information technology and psychology, among others. One reason for its importance was due to the ability to virtualize real-world scenes. This process typically involves capturing data from those scenes to generate accurate, detailed, and immersive 3D models. However, the creation of virtual content from real-world scenes has traditionally relied on manual techniques, as well as photogrammetry or Computer Vision (CV) algorithms. This frequently yields time-intensive, less accurate, intricate, and semi-automatic results. To tackle these limitations, a novel framework called Virtual Experience Toolkit (VET) has been proposed. It employs CV and Deep Learning (DL) techniques to swiftly and seamlessly virtualize any 3D scenario from real indoor environments. To demonstrate the effectiveness of VET, a diverse dataset of virtualized 3D scenes was generated, supplementing the information from the ScanNet dataset. VET has the potential to significantly enhance the virtualization of 3D indoor scenarios from real scenes, making the process easier, more precise, unified, consistent, automated, and effective for a broad spectrum of VR applications.| File | Dimensione | Formato | |
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