Our research proposes a novel methodology for the design of immersive learning environments that prioritize accessibility and inclusion of adults with various disabilities. In contrast to existing hyper-specialized approaches that lack generalizability, it integrates Universal Design for Learning and participatory design to balance scalability and personalization. The iterative process promotes adaptable and universally accessible solutions through multidisciplinary collaboration and empirical validation. Preliminary results confirm the potential of Extended Reality to overcome pedagogical, spatial and social barriers and underline the need for standardized, flexible design guidelines.
Design of Immersive Environments to Enhance Learning for People with Disabilities
Poggianti, Camilla
;Pelagatti, Susanna;Chessa, Stefano
2025-01-01
Abstract
Our research proposes a novel methodology for the design of immersive learning environments that prioritize accessibility and inclusion of adults with various disabilities. In contrast to existing hyper-specialized approaches that lack generalizability, it integrates Universal Design for Learning and participatory design to balance scalability and personalization. The iterative process promotes adaptable and universally accessible solutions through multidisciplinary collaboration and empirical validation. Preliminary results confirm the potential of Extended Reality to overcome pedagogical, spatial and social barriers and underline the need for standardized, flexible design guidelines.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.


