MALIZIA, ALESSIO
 Distribuzione geografica
Continente #
NA - Nord America 1.518
EU - Europa 609
AS - Asia 98
AF - Africa 6
SA - Sud America 1
Totale 2.232
Nazione #
US - Stati Uniti d'America 1.518
BG - Bulgaria 310
SE - Svezia 154
IT - Italia 79
SG - Singapore 30
HK - Hong Kong 28
GB - Regno Unito 25
VN - Vietnam 21
FI - Finlandia 18
CN - Cina 14
DE - Germania 11
KE - Kenya 5
BE - Belgio 3
FR - Francia 3
IN - India 3
NL - Olanda 3
AT - Austria 1
IR - Iran 1
LU - Lussemburgo 1
NO - Norvegia 1
TR - Turchia 1
UY - Uruguay 1
ZA - Sudafrica 1
Totale 2.232
Città #
Sofia 310
Fairfield 219
New York 182
Lawrence 119
Princeton 119
Wilmington 108
Ashburn 82
Cambridge 66
Houston 64
Chandler 63
Woodbridge 63
San Diego 56
Seattle 54
Medford 39
Hong Kong 28
Ann Arbor 25
Norwalk 20
Helsinki 16
Pisa 8
Serra 8
Florence 6
London 6
Montecatini 6
Peterborough 6
Rome 5
Calolziocorte 4
Dong Ket 4
Dresden 4
Grosseto 4
Brescia 3
Brussels 3
Forlì 3
Los Angeles 3
Mumbai 3
Brentonico 2
Hastings-on-Hudson 2
Kirchhellen 2
Lecce 2
Milan 2
Prescot 2
Redmond 2
Ronchi dei Legionari 2
Achern 1
Acton 1
Altamura 1
Bari 1
Bergen 1
Borth 1
Chiswick 1
Enschede 1
Islington 1
Istanbul 1
Johannesburg 1
Karlsruhe 1
Lappeenranta 1
Lucca 1
Luxembourg 1
Montevideo 1
Nuremberg 1
Ogden 1
Perugia 1
Romano Di Lombardia 1
Sant'Antonio Abate 1
Terni 1
Vienna 1
Washington 1
Totale 1.749
Nome #
3-D virtual environments on mobile devices for remote surveillance 37
A system for the automatic layout segmentation and classification of digital documents 30
A Semantic-Based System for Querying Personal Digital Libraries 30
A visual query by example system for digital documents 29
A model-driven approach for the visual specification of Role-Based Access Control policies in web systems 29
Screwbots 29
A touchless gestural system for extended information access within a campus 29
A multidimensional image browser 29
Predicting mid-air gestural interaction with public displays based on audience behaviour 29
A Human-Centred Tangible approach to learning Computational Thinking 29
An ant-colony based approach for real-time implicit collaborative information seeking 28
A touchless gestural system for extended information access within a campus 28
Adding flexibility to B2C booking systems using a virtual intermediate travel agent 28
A first approach to understanding and measuring naturalness in driver-car interaction 28
An approach for developing intelligent systems for sentiment analysis over social networks 27
From design fiction to design fact: Developing future user experiences with proto-tools 27
A Multi-planar Approach to Encoding Story Worlds for Dynamic Narrative Generation 27
Exploring usability and accessibility of avatar-based touchless gestural interfaces for autistic people 26
An Exploratory Design Workshop to Elicit what Feels Natural when Interacting with an Automobile’s Secondary Controls 26
The Chatbot Usability Scale: the Design and Pilot of a Usability Scale for Interaction with AI-Based Conversational Agents 26
A mixed interaction platform for supporting large-scale crisis storytelling 25
A cooperative-relational approach to digital libraries 25
A recommendation system to support design patterns selection 24
The artificiality of natural user interfaces 24
Author-Driven Approaches to Computational Narrative Design for Games 24
Virtual workshops on the road: Co-designing with drivers, within context in real-time 24
Advanced interaction paradigms to define smart visit experiences in the internet of things era 23
A design patterns catalog for web-based emergency management systems 23
Shaking the usability tree: why usability is not a dead end, and a constructive way forward 23
A methodological approach to encourage the service-oriented learning systems development 22
I feel lucky: An automated personal assistant for smartphones 22
TAPASPlay: A game-based learning approach to foster computation thinking skills 22
Human-to-human interaction: The killer application of ubiquitous computing? 22
A touchless gestural system for extended information access within a campus 22
Fostering computational thinking skills with a tangible blocks programming environment 21
Using recommendations to help novices to reuse design knowledge 21
EStorys: A visual storyboard system supporting back-channel communication for emergencies 21
Light on horizontal interactive surfaces: Input space for tabletop computing 21
On two collateral effects of using algorithm visualizations 21
Investigation of the dependency of the drivers’ emotional experience on different road types and driving conditions 21
Has everything been invented? on software development and the future of apps 21
TAPAS: A tangible End-User Development tool supporting the repurposing of Pervasive Displays 20
Modeling an ontology on accessible evacuation routes for emergencies 20
Mobile 3D Graphics 20
Toward a new search paradigm-can we learn from ants? 20
Human-display interaction technology: Emerging remote interfaces for pervasive display environments 20
null 20
Child–display interaction: Lessons learned on touchless avatar-based large display interfaces 20
A tangible-programming technology supporting end-user development of smart-environments 20
Collaborative information seeking with ant colony ranking in real-time 20
ModeLLer - A Prototype to Support Requirements Elicitation in Co-Design Environments 19
Automated personal assistants 19
Fostering the adoption of Pervasive Displays in public spaces using tangible End-User Programming 19
CAP-ONES: An emergency notification system for all 19
A Novel Visual Interface to Foster Innovation in Mechanical Engineering and Protect from Patent Infringement 19
Design for invention: annotation of functional geometry interaction for representing novel working principles 19
Shape description using cubic polynomial Bezier curves 18
Viewpoint interfaces for the ordinary user: Can we hide too much? 18
SEMA4A: An ontology for emergency notification systems accessibility 18
Designing touchless gestural interactions for public displays in-the-wild 18
Generating collaborative systems for digital libraries: A model-driven approach 18
Disconnection prediction in mobile Ad hoc networks for supporting cooperative work 18
Designing individualisation of eco information: a conceptual framework and design toolkit 18
Fostering computational thinking through collaborative game-based learning 18
Evaluation of a Visual Tool for Early Patent Infringement Detection During Design 18
User-defined semantics for the design of IoT systems enabling smart interactive experiences 18
Visual tag authoring: Picture extraction via localized, collaborative tagging 17
Visualizing set-valued attributes in parallel with equal-height histograms 17
Investigating how user avatar in touchless interfaces affects perceived cognitive load and two-handed interactions 17
Following Virtual Trails 17
CHAMBRE: Integrating multimedia and virtual tools 17
Fermat theorem and elliptic color histogram features 17
Supporting user-oriented analysis for multi-view domain-specific visual languages 17
DAN: An automatic segmentation and classification engine for paper documents 17
Model driven development of digital libraries-Validation, analysis and code generation 17
Reports of the DAS02 working groups 17
Interactive model-based matching retrieval 17
Users needs for collaborative management in emergency information systems 17
Engaging in island life: Big data, micro data, domestic analytics and smart islands 17
Counting research ⇒ directing research. The hazard of using simple metrics to evaluate scientific contributions. An EU experience 17
The Secret 17
Analysing trade-offs in frameworks for the design of smart environments 17
Modelling behavior in a school of fish by fast synthetic distributed vision 16
Interactive accessible notifications for emergency notification systems 16
Touchless gestural interfaces for networked public displays: Overcoming interaction blindness and performing evaluations in-the-wild 16
Pervasive displays in the wild: Employing end user programming in adaption and re-purposing 16
HCI and the educational technology revolution 16
eXEDRA: A complete open source architecture for paper document recognition 16
Interaction design principles for web emergency management information systems 16
Rich digital collaborations in a small rural community 16
Design for invention: a framework for identifying emerging design–prior art conflict 16
Block-oriented programming with tangibles: An engaging way to learn computational thinking skills 16
Reducing procrastination while improving performance: A Wiki-powered Experiment with Students 16
What's in it for me: Exploring the real-world value proposition of pervasive displays 15
Transmeta design: Adding transparency and meta-communication to Web services design 15
Prototyping device ecologies: Physical to digital and viceversa 15
Visual tagging through social collaboration: A concept paper 15
Don't Touch Me: Multi-user annotations on a map in large display environments 15
Child-display interaction: Exploring avatar-based touchless gestural interfaces 15
Integrating algorithm visualization video into a first-year algorithm and data structure course 14
Totale 2.069
Categoria #
all - tutte 15.035
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 15.035


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021474 0 0 0 0 0 0 0 0 257 41 154 22
2021/20221.003 5 23 0 13 217 204 128 27 64 10 151 161
2022/2023447 164 81 36 11 10 37 8 17 38 18 14 13
2023/2024451 6 32 26 30 109 155 34 6 4 34 15 0
Totale 2.375