LEPORINI, BARBARA
 Distribuzione geografica
Continente #
NA - Nord America 4.067
AS - Asia 3.487
EU - Europa 1.666
SA - Sud America 422
AF - Africa 100
OC - Oceania 37
Totale 9.779
Nazione #
US - Stati Uniti d'America 3.977
SG - Singapore 1.085
CN - Cina 1.044
IT - Italia 722
HK - Hong Kong 458
BR - Brasile 349
KR - Corea 248
GB - Regno Unito 201
VN - Vietnam 178
JP - Giappone 113
DE - Germania 107
CH - Svizzera 106
FR - Francia 106
SE - Svezia 99
IN - India 72
FI - Finlandia 66
CA - Canada 58
TR - Turchia 57
RU - Federazione Russa 49
NL - Olanda 40
PH - Filippine 39
AU - Australia 35
ID - Indonesia 33
ES - Italia 31
BD - Bangladesh 30
BG - Bulgaria 30
AR - Argentina 27
ZA - Sudafrica 24
MY - Malesia 22
IE - Irlanda 21
IQ - Iraq 19
MX - Messico 17
SA - Arabia Saudita 17
DK - Danimarca 13
PK - Pakistan 13
IR - Iran 12
AT - Austria 11
CL - Cile 11
PL - Polonia 11
PT - Portogallo 11
TN - Tunisia 10
CI - Costa d'Avorio 9
DZ - Algeria 9
EC - Ecuador 9
NG - Nigeria 9
SN - Senegal 9
CO - Colombia 8
EG - Egitto 8
KE - Kenya 8
TW - Taiwan 8
UZ - Uzbekistan 8
MA - Marocco 7
AE - Emirati Arabi Uniti 6
RO - Romania 6
VE - Venezuela 6
CR - Costa Rica 5
GR - Grecia 5
LT - Lituania 5
UA - Ucraina 5
BE - Belgio 4
KZ - Kazakistan 4
LU - Lussemburgo 4
NO - Norvegia 4
OM - Oman 4
PE - Perù 4
UY - Uruguay 4
IL - Israele 3
MT - Malta 3
TH - Thailandia 3
ET - Etiopia 2
JM - Giamaica 2
KW - Kuwait 2
LK - Sri Lanka 2
ME - Montenegro 2
PY - Paraguay 2
SV - El Salvador 2
TT - Trinidad e Tobago 2
UG - Uganda 2
AO - Angola 1
AZ - Azerbaigian 1
BB - Barbados 1
BO - Bolivia 1
BY - Bielorussia 1
CU - Cuba 1
DJ - Gibuti 1
GA - Gabon 1
GU - Guam 1
GY - Guiana 1
HR - Croazia 1
KH - Cambogia 1
LA - Repubblica Popolare Democratica del Laos 1
LB - Libano 1
MD - Moldavia 1
MM - Myanmar 1
NI - Nicaragua 1
NP - Nepal 1
NZ - Nuova Zelanda 1
PR - Porto Rico 1
RS - Serbia 1
TL - Timor Orientale 1
Totale 9.779
Città #
Dallas 981
Singapore 716
Hong Kong 443
Santa Clara 418
San Jose 409
Hefei 400
Ashburn 395
Chicago 325
Seoul 246
Boardman 242
Shanghai 226
London 106
Tokyo 106
Zurich 94
Milan 80
Beijing 77
Pisa 77
Council Bluffs 76
Los Angeles 74
Rome 72
Ho Chi Minh City 64
Woodbridge 55
Lauterbourg 52
Helsinki 44
Houston 40
Hanoi 39
Fairfield 38
New York 38
Ann Arbor 33
Istanbul 33
São Paulo 33
Buffalo 32
Las Vegas 32
Serra 31
Sofia 29
Chandler 28
Florence 28
Wilmington 27
Fuzhou 25
Seattle 23
West Jordan 22
Redondo Beach 21
Cambridge 18
Dublin 16
Orem 15
Brooklyn 14
Princeton 14
Turin 14
Falkenstein 13
Lucca 13
Manchester 13
Palermo 13
Bologna 12
Cascina 12
Chennai 12
Lappeenranta 12
Melbourne 12
Baltimore 11
Durham 11
Frankfurt am Main 11
Lawrence 11
Odense 11
Warsaw 11
Hyderabad 10
Jacksonville 10
Montreal 10
Ottawa 10
Poplar 10
Sydney 10
Bari 9
Brasília 9
Dakar 9
Izmir 9
Naples 9
Nuremberg 9
Porto Alegre 9
San Francisco 9
Toronto 9
Abidjan 8
Düsseldorf 8
Johannesburg 8
Madison 8
Medford 8
Nairobi 8
Petaling Jaya 8
Santiago 8
Stockholm 8
Ankara 7
Atlanta 7
Boston 7
Denver 7
Genoa 7
Makati City 7
Munich 7
Nanjing 7
Paris 7
Prato 7
Salt Lake City 7
Tashkent 7
Tunis 7
Totale 6.903
Nome #
How Artificial Intelligence Is Impacting on the STEM Education of Students with Disabilities: A Five Years Review 965
Accessibility evaluation of video conferencing tools to support disabled people in distance teaching, meetings and other activities 328
Thunkable come strumento di sviluppo a supporto dell'accessibilità 265
SI-Lab Annual Research Report 2020 231
Inclusive Navigation Systems: Perspectives and Challenges for the Visually-Impaired 198
Verso la descrizione automatica delle immagini nell'editoria digitale accessibile: proposta di una tassonomia di immagini per gli algoritmi di intelligenza artificiale 184
Haptic models of arrays through 3D printing for computer science education 183
Le Mura per Tutti: una tecnologia di ausilio alla mobilità per persone ipo/non-vedenti 176
Integrating Wearable Haptics and Obstacle Avoidance for the Visually Impaired in Indoor Navigation: A User-Centered Approach 174
Enabling Access to Cultural Heritage for the visually impaired: An Interactive 3D model of a Cultural Site 174
Smart Cultural Site: An Interactive 3d Model Accessible to People with Visual Impairment 169
A User-Centered Approach to Artificial Sensory Substitution for Blind People Assistance 169
Design and Validation of the Readable Device: a single-cell Electromagnetic Refreshable Braille Display 162
Haptic Wearable System to Assist Visually-Impaired People in Obstacle Detection 154
Mobility Aid in Urban Scenarios for Visually Impaired People 145
Smart Cane:Improving Mobility of Pedestrian Visually-Impaired Users 138
Increasing accessibility of online board games to visually impaired people via machine learning and textual/audio feedback: the case of "Quantik" 131
Un piano di test per l'esplorazione di una mappa digitale su dispositivi mobili tramite canali audio e vibrotattile 125
Improving Mobility of Pedestrian Visually-Impaired Users 123
Design Guidelines for an Interactive 3D Model as a Supporting Tool for Exploring a Cultural Site by Visually Impaired and Sighted People 123
Technology support for inclusive STEM laboratories: state-of-the-art and open challenges 121
Game accessibility for visually impaired people: a review 118
Home automation for an independent living: investigating needs of the visually impaired people 113
Education and STEM on the Web 113
A comparative study of disabled people's experiences with the video conferencing tools Zoom, MS Teams, Google Meet and Skype 111
Visually-impaired people studying via ebook: investigating current use and potential for improvement 110
Simple smart homes web interfaces for blind people 107
Evaluating the technology acceptance of MundoCRA: a virtual learning environment for primary education 104
A software architecture for a personalized and context-aware indoor navigation system 103
Introduction to the special theme Assistive technologies for a more accessible and inclusive society 101
Is the light on or off?: a simple auditory-based tool to help visually-impaired people check the light device status 100
A user-centered approach to artificial sensory substitution for blind People assistance"egalitarian" approach for special users 99
Esposizione multimodale e multimediale interattiva ed inclusiva per le persone con disabilità visiva 99
Machine learning techniques in breast cancer preventive diagnosis: a review 96
A systematic review of chatbots in inclusive healthcare: insights from the last 5 years 95
La tecnologia a supporto della visita museale: opportunità e limitazioni 94
A Chatbot-based assistive technology to get information on a clinical environment 93
Designing assistive technology for getting more independence for blind people when performing everyday tasks: an auditory-based tool as a case study 91
Exploiting the haptic and audio channels to improve orientation and mobility apps for the visually impaired 90
Design guidelines for web interfaces of home automation systems accessible via screen reader 88
Accessible question types on a touch-screen device: the case of a mobile game app for blind people 87
WordMelodies: supporting the acquisition of literacy skills by children with visual impairment through a mobile app 87
Investigating the use of the Thunkable end-user framework to develop haptic-based assistive aids in the orientation of blind people 82
An interactive cognitive-motor training system for children with intellectual disability 78
Empowering Visual Navigation: A Deep-Learning Solution for Enhanced Accessibility and Safety Among the Visually Impaired 77
How blind people can manage a remote control system: a case study 76
Distance meetings during the Covid-19 pandemic: are video conferencing tools accessible for blind people? 76
How to make everyday objects more inclusive: a case study via remote participatory design 74
An inclusive educational game usable via screen reader on a touch-screen 73
Using localisation technologies and haptic feedback for a more inclusive society 73
Exploring WAI-Aria techniques to enhance screen reader interaction: the case of a portal for rating accessibility of cultural heritage sites 72
Editorial: Serious games, education and inclusion for disabled people editorial 71
App inventor as a developing tool to increase the accessibility and readability of information: a case study 71
SelfLens: a personal assistive technology to support the independence of people with special needs in reading information on food items 70
ICT to Support Inclusive Education. Introduction to the Special Thematic Session 67
Mobile recommender apps with privacy management for accessible and usable technologies 66
Using haptic feedback to support cognitive mapping in mobile applications for orientation and mobility 65
ICT to Support Inclusive Education - Universal Learning Design (ULD): Introduction to the Special Thematic Session 64
Accessibility of e-government websites in Italy: the user experience of people with disabilities 61
Augmented contents as assistive technology to make more inclusive everyday objects for visually impaired people 56
Increasing usability when interacting through screen readers 55
Towards Empowering Teachers with AI for Dynamic Evaluation and Assessment for Students with Special Needs 52
Design manual for accessibility and the inclusive use of cultural heritage: from human functioning to the functioning of cultural places 51
Video conferencing tools: comparative study of the experiences of screen reader users and the development of more inclusive design guidelines 49
Un pannello multimodale interattivo per la Sala delle Carpe giapponesi del Museo di Storia Naturale dell'Università di Pisa: un esempio di User Experience inclusiva 48
Experience of visually-impaired children in the enjoyment of cartoons 48
An enriched emoji picker to improve accessibility in mobile communications 46
A Descriptive Review of Image Datasets for Accessible Alternative Descriptions in STEM Domains 44
Generative AI as a New Assistive Technology for Web Interaction 44
DISPOSITIVO COMPATTO PER LA SANIFICAZIONE DEL CIBO 41
Stem education and ICT-enhanced tools for students with disabilities: a five-year review 41
Inclusive Data Literacy: UDL and AI-Assisted Data Storytelling for BVI Students 39
Valutazione del contrasto colore di un pannello espositivo per il Museo di Storia Naturale dell'Università di Pisa 38
Sistema per assistere gli spostamenti di un soggetto non vedente o ipovedente 38
Towards a haptic-based virtual cane to assist blind people in obstacle detection 37
Analyzing visually impaired people's touch gestures on smartphones 37
Toward More Inclusive Recommender Systems: Designing for Blind, Partially Sighted, and Autistic Users 36
Haptic-based cognitive mapping to support shopping malls exploration 34
Making everyday objects more inclusive: a case study via remote participatory design 34
Automatic inspection-based support for obtaining usable Web sites for vision-impaired users 33
A Systematic Survey on Image Description Techniques for STEM Domains 33
Tactile feedback to aid blind users of mobile guides 33
Wikipedia, the open encyclopaedia: is it really open to blind users? 32
An agile-inspired learner model for conversational AI in education 30
Sistema per la verifica di guidelines multiple di usabilità ed accessibilità in siti web 29
Improving search engine interfaces for blind users: a case study 28
Tactile geographic map exploration by blind people 26
"Fine Tuning" Image Accessibility for Museum Web Sites 26
Virtual visit of the Primate Gallery of the Museum of Natural History and Territory (University of Pisa): accessibility and usability for blind users 25
Investigating the use of vibro-tactile feedback for mobile interaction by blind users: the numeric keyPad case 25
Vibrotactile feedback as an orientation aid for blind users of mobile guides 25
Web 2.0: Twitter and the blind 24
Learning ecology and ethology in the Museum of Natural History and Territory of Calci (University of Pisa): a multisensorial and "egalitarian" approach for special users 24
Accessibilità dei siti web: principi, contesto internazionale e normativa italiana 24
Sistema integrato per l'acquisizione e la restituzione audio di informazioni scritte sulle confezioni dei prodotti commerciali 24
Making an accessible forum more usable for vision impaired users: a case study 23
Evaluating a modified Google user interface via screen reader 23
Vibro-tactile enrichment improves blind user interaction with mobile touchscreens 23
A modified Google Docs UI accessible via screen reader 22
Software per insegnamento precoce a bambini con sindrome autistica: ABCD SW 21
Totale 9.174
Categoria #
all - tutte 28.901
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 28.901


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022159 3 9 4 10 27 27 11 3 9 11 14 31
2022/2023173 27 20 16 4 14 16 5 8 33 1 22 7
2023/2024978 12 17 17 10 15 26 258 29 47 181 26 340
2024/20253.269 100 193 105 156 268 436 170 101 252 385 537 566
2025/20265.093 312 951 916 354 329 300 548 316 307 344 227 189
2026/202729 29 0 0 0 0 0 0 0 0 0 0 0
Totale 10.131