LEPORINI, BARBARA
 Distribuzione geografica
Continente #
NA - Nord America 5.658
AS - Asia 3.535
EU - Europa 1.833
SA - Sud America 439
Continente sconosciuto - Info sul continente non disponibili 399
AF - Africa 109
OC - Oceania 43
Totale 12.016
Nazione #
US - Stati Uniti d'America 5.521
SG - Singapore 1.090
CN - Cina 1.046
IT - Italia 833
HK - Hong Kong 463
BR - Brasile 356
KR - Corea 248
GB - Regno Unito 205
VN - Vietnam 182
SE - Svezia 122
DE - Germania 114
JP - Giappone 114
FR - Francia 107
CH - Svizzera 106
IN - India 83
CA - Canada 72
FI - Finlandia 66
TR - Turchia 57
RU - Federazione Russa 50
NL - Olanda 45
AU - Australia 41
PH - Filippine 41
ES - Italia 38
ID - Indonesia 37
BD - Bangladesh 32
BG - Bulgaria 30
AR - Argentina 28
ZA - Sudafrica 24
IE - Irlanda 23
IQ - Iraq 22
MY - Malesia 22
MX - Messico 20
SA - Arabia Saudita 20
EC - Ecuador 14
PK - Pakistan 14
DK - Danimarca 13
PL - Polonia 13
CL - Cile 12
EG - Egitto 12
IR - Iran 12
PT - Portogallo 12
AT - Austria 11
CO - Colombia 11
CR - Costa Rica 10
JM - Giamaica 10
NG - Nigeria 10
TN - Tunisia 10
AE - Emirati Arabi Uniti 9
CI - Costa d'Avorio 9
DZ - Algeria 9
KE - Kenya 9
SN - Senegal 9
UZ - Uzbekistan 9
TW - Taiwan 8
MA - Marocco 7
TT - Trinidad e Tobago 7
LT - Lituania 6
RO - Romania 6
VE - Venezuela 6
GR - Grecia 5
UA - Ucraina 5
BE - Belgio 4
KZ - Kazakistan 4
LU - Lussemburgo 4
NO - Norvegia 4
OM - Oman 4
PE - Perù 4
SV - El Salvador 4
TH - Thailandia 4
UY - Uruguay 4
HN - Honduras 3
IL - Israele 3
MT - Malta 3
NI - Nicaragua 3
PR - Porto Rico 3
ET - Etiopia 2
KW - Kuwait 2
LK - Sri Lanka 2
ME - Montenegro 2
PY - Paraguay 2
UG - Uganda 2
AG - Antigua e Barbuda 1
AL - Albania 1
AO - Angola 1
AZ - Azerbaigian 1
BB - Barbados 1
BF - Burkina Faso 1
BO - Bolivia 1
BY - Bielorussia 1
CU - Cuba 1
CZ - Repubblica Ceca 1
DJ - Gibuti 1
GA - Gabon 1
GH - Ghana 1
GT - Guatemala 1
GU - Guam 1
GY - Guiana 1
HR - Croazia 1
KH - Cambogia 1
KY - Cayman, isole 1
Totale 11.608
Città #
Dallas 983
Singapore 721
Ashburn 463
San Jose 449
Hong Kong 446
Santa Clara 423
Hefei 400
Chicago 327
Seoul 246
Boardman 245
Shanghai 226
Council Bluffs 211
London 107
Tokyo 106
Milan 94
Pisa 94
Zurich 94
Los Angeles 84
Rome 83
Beijing 78
Ho Chi Minh City 67
Woodbridge 55
Lauterbourg 52
Helsinki 44
Houston 43
New York 43
Hanoi 39
Buffalo 38
Fairfield 38
São Paulo 35
Las Vegas 34
Ann Arbor 33
Istanbul 33
Washington 33
Serra 31
Florence 29
Sofia 29
Chandler 28
Wilmington 27
Fuzhou 25
Seattle 25
Atlanta 24
West Jordan 22
Cambridge 21
Redondo Beach 21
Dublin 18
Melbourne 18
Brooklyn 16
Chennai 15
Orem 15
Lucca 14
Princeton 14
Turin 14
Bologna 13
Falkenstein 13
Manchester 13
Naples 13
Palermo 13
Phoenix 13
Warsaw 13
Cascina 12
Lappeenranta 12
Toronto 12
Baltimore 11
Brasília 11
Durham 11
Frankfurt am Main 11
Hyderabad 11
Lawrence 11
Montreal 11
Odense 11
Ottawa 11
Boston 10
Castel Volturno 10
Jacksonville 10
Poplar 10
San Francisco 10
Sydney 10
Bari 9
Dakar 9
Izmir 9
Madison 9
Madrid 9
Nairobi 9
Nuremberg 9
Philadelphia 9
Porto Alegre 9
Santiago 9
Abidjan 8
Cairo 8
Denver 8
Düsseldorf 8
Johannesburg 8
Medford 8
Mexico City 8
Petaling Jaya 8
San José 8
Stockholm 8
Tashkent 8
The Dalles 8
Totale 7.345
Nome #
How Artificial Intelligence Is Impacting on the STEM Education of Students with Disabilities: A Five Years Review 987
Thunkable come strumento di sviluppo a supporto dell'accessibilità 368
Accessibility evaluation of video conferencing tools to support disabled people in distance teaching, meetings and other activities 346
SI-Lab Annual Research Report 2020 236
Un piano di test per l'esplorazione di una mappa digitale su dispositivi mobili tramite canali audio e vibrotattile 221
Inclusive Navigation Systems: Perspectives and Challenges for the Visually-Impaired 206
Tactile geographic map exploration by blind people 201
Verso la descrizione automatica delle immagini nell'editoria digitale accessibile: proposta di una tassonomia di immagini per gli algoritmi di intelligenza artificiale 197
Haptic models of arrays through 3D printing for computer science education 195
Integrating Wearable Haptics and Obstacle Avoidance for the Visually Impaired in Indoor Navigation: A User-Centered Approach 187
Le Mura per Tutti: una tecnologia di ausilio alla mobilità per persone ipo/non-vedenti 184
Is Generative AI Mature for Alternative Image Descriptions of STEM Content? 179
A User-Centered Approach to Artificial Sensory Substitution for Blind People Assistance 179
Haptic Wearable System to Assist Visually-Impaired People in Obstacle Detection 178
Smart Cultural Site: An Interactive 3d Model Accessible to People with Visual Impairment 176
Enabling Access to Cultural Heritage for the visually impaired: An Interactive 3D model of a Cultural Site 176
Design and Validation of the Readable Device: a single-cell Electromagnetic Refreshable Braille Display 170
Mobility Aid in Urban Scenarios for Visually Impaired People 153
Smart Cane:Improving Mobility of Pedestrian Visually-Impaired Users 147
Increasing accessibility of online board games to visually impaired people via machine learning and textual/audio feedback: the case of "Quantik" 144
Digital Citizen Rights: Accessibility of E-Government Websites in Italy 134
Game accessibility for visually impaired people: a review 134
Design Guidelines for an Interactive 3D Model as a Supporting Tool for Exploring a Cultural Site by Visually Impaired and Sighted People 134
AI-Generated Incremental Adaptive Data Storytelling for Young Learners 133
Improving Mobility of Pedestrian Visually-Impaired Users 129
ICT to Support Inclusive Education - Universal Learning Design (ULD) 128
A comparative study of disabled people's experiences with the video conferencing tools Zoom, MS Teams, Google Meet and Skype 126
Technology support for inclusive STEM laboratories: state-of-the-art and open challenges 123
Simple smart homes web interfaces for blind people 117
Education and STEM on the Web 117
Home automation for an independent living: investigating needs of the visually impaired people 115
Visually-impaired people studying via ebook: investigating current use and potential for improvement 114
A user-centered approach to artificial sensory substitution for blind People assistance"egalitarian" approach for special users 110
Evaluating the technology acceptance of MundoCRA: a virtual learning environment for primary education 107
Machine learning techniques in breast cancer preventive diagnosis: a review 106
A software architecture for a personalized and context-aware indoor navigation system 105
Introduction to the special theme Assistive technologies for a more accessible and inclusive society 105
A systematic review of chatbots in inclusive healthcare: insights from the last 5 years 104
Esposizione multimodale e multimediale interattiva ed inclusiva per le persone con disabilità visiva 103
Is the light on or off?: a simple auditory-based tool to help visually-impaired people check the light device status 102
La tecnologia a supporto della visita museale: opportunità e limitazioni 102
A Chatbot-based assistive technology to get information on a clinical environment 100
Designing assistive technology for getting more independence for blind people when performing everyday tasks: an auditory-based tool as a case study 94
Exploiting the haptic and audio channels to improve orientation and mobility apps for the visually impaired 92
Accessible question types on a touch-screen device: the case of a mobile game app for blind people 92
WordMelodies: supporting the acquisition of literacy skills by children with visual impairment through a mobile app 91
Design guidelines for web interfaces of home automation systems accessible via screen reader 91
Investigating the use of the Thunkable end-user framework to develop haptic-based assistive aids in the orientation of blind people 88
Empowering Visual Navigation: A Deep-Learning Solution for Enhanced Accessibility and Safety Among the Visually Impaired 84
An interactive cognitive-motor training system for children with intellectual disability 83
Design manual for accessibility and the inclusive use of cultural heritage: from human functioning to the functioning of cultural places 81
An inclusive educational game usable via screen reader on a touch-screen 79
How blind people can manage a remote control system: a case study 79
Distance meetings during the Covid-19 pandemic: are video conferencing tools accessible for blind people? 79
How to make everyday objects more inclusive: a case study via remote participatory design 78
Using localisation technologies and haptic feedback for a more inclusive society 77
Exploring WAI-Aria techniques to enhance screen reader interaction: the case of a portal for rating accessibility of cultural heritage sites 76
App inventor as a developing tool to increase the accessibility and readability of information: a case study 75
Editorial: Serious games, education and inclusion for disabled people editorial 74
ICT to Support Inclusive Education. Introduction to the Special Thematic Session 73
SelfLens: a personal assistive technology to support the independence of people with special needs in reading information on food items 72
Using haptic feedback to support cognitive mapping in mobile applications for orientation and mobility 72
Mobile recommender apps with privacy management for accessible and usable technologies 70
Towards Empowering Teachers with AI for Dynamic Evaluation and Assessment for Students with Special Needs 68
Accessibility of e-government websites in Italy: the user experience of people with disabilities 68
ICT to Support Inclusive Education - Universal Learning Design (ULD): Introduction to the Special Thematic Session 66
Augmented contents as assistive technology to make more inclusive everyday objects for visually impaired people 63
Generative AI as a New Assistive Technology for Web Interaction 58
Increasing usability when interacting through screen readers 57
Video conferencing tools: comparative study of the experiences of screen reader users and the development of more inclusive design guidelines 56
A Descriptive Review of Image Datasets for Accessible Alternative Descriptions in STEM Domains 54
Stem education and ICT-enhanced tools for students with disabilities: a five-year review 54
Toward More Inclusive Recommender Systems: Designing for Blind, Partially Sighted, and Autistic Users 52
Experience of visually-impaired children in the enjoyment of cartoons 52
Inclusive Data Literacy: UDL and AI-Assisted Data Storytelling for BVI Students 51
An enriched emoji picker to improve accessibility in mobile communications 51
An agile-inspired learner model for conversational AI in education 49
Un pannello multimodale interattivo per la Sala delle Carpe giapponesi del Museo di Storia Naturale dell'Università di Pisa: un esempio di User Experience inclusiva 48
A Systematic Survey on Image Description Techniques for STEM Domains 44
DISPOSITIVO COMPATTO PER LA SANIFICAZIONE DEL CIBO 43
Towards automated accessibility adaptation of learning materials with compact large language models 42
Analyzing visually impaired people's touch gestures on smartphones 41
Valutazione del contrasto colore di un pannello espositivo per il Museo di Storia Naturale dell'Università di Pisa 40
Haptic-based cognitive mapping to support shopping malls exploration 39
Sistema per assistere gli spostamenti di un soggetto non vedente o ipovedente 39
Towards a haptic-based virtual cane to assist blind people in obstacle detection 37
Tactile feedback to aid blind users of mobile guides 36
Wikipedia, the open encyclopaedia: is it really open to blind users? 35
Making everyday objects more inclusive: a case study via remote participatory design 35
Automatic inspection-based support for obtaining usable Web sites for vision-impaired users 34
Sistema per la verifica di guidelines multiple di usabilità ed accessibilità in siti web 32
Improving search engine interfaces for blind users: a case study 31
Virtual visit of the Primate Gallery of the Museum of Natural History and Territory (University of Pisa): accessibility and usability for blind users 30
Accessibilità dei siti web: principi, contesto internazionale e normativa italiana 30
"Fine Tuning" Image Accessibility for Museum Web Sites 29
Evaluating a modified Google user interface via screen reader 28
Vibrotactile feedback as an orientation aid for blind users of mobile guides 28
Web 2.0: Twitter and the blind 27
Investigating the use of vibro-tactile feedback for mobile interaction by blind users: the numeric keyPad case 27
Learning ecology and ethology in the Museum of Natural History and Territory of Calci (University of Pisa): a multisensorial and "egalitarian" approach for special users 26
Totale 10.678
Categoria #
all - tutte 33.529
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 33.529


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022147 0 0 4 10 27 27 11 3 9 11 14 31
2022/2023173 27 20 16 4 14 16 5 8 33 1 22 7
2023/2024978 12 17 17 10 15 26 258 29 47 181 26 340
2024/20253.269 100 193 105 156 268 436 170 101 252 385 537 566
2025/20265.093 312 951 916 354 329 300 548 316 307 344 227 189
2026/20271.914 245 1.204 465 0 0 0 0 0 0 0 0 0
Totale 12.016